Friday, 18 January 2013

Week 11 Lab 1


When we first open the Keyframing.mb file, this is what the file had already included. 
The tennis ball and the tennis court. To make the tennis court bigger, we change the pPlane1; scale x, y and z to 100, in order to let the green plane occupy the whole screen.
Next, we will adjust the tennis ball. At different timeline, we change the value of translate x and y accordingly to have the effect of the ball bouncing up and down.

Translate x set the tennis ball movement front or back. The higher the value, the tennis ball move nearer to the end of the tennis court, similarly, the lower the value, the nearer to the start of the tennis court.

Translate y set the tennis ball closeness to the ground. The higher the value, the tennis ball further to the ground, similarly, the lower the value, the closer to the ground.

To key in into the key-frame press s after setting the value of translate x and y at the channel box/layer editor.

Be careful of the timelines we picked on as we won't want the ball to jump too slow or too fast. It have to look real and realistic so we have to try and error the different timeline!
The tennis ball bounce up.
When the tennis ball is bouncing up, the translate y value should be high so as to stay away from the ground.
The tennis ball bounce down
When the tennis ball is bouncing down, the translate y value should be low so as to be near to the ground.

Single bounce
Double bounce

Overall, this exercise is fun and interesting as this is our first time making a video out of Maya! Also, the exercise is manageable as there are step-by-step tutorial available! Lastly, I feel that this exercise make us realized there are a lot more we can learn and do in Maya! 

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