Saturday, 10 November 2012

Lab session on 6/11/2012


Bowl
Mushroom
In this exercise, we learnt how to use NURBS in Maya. In order to use NURBS in Maya, we have to select Surfaces in the Menu Set and select Surfaces on the shelf.
We used a sphere to form the mushroom,. First, right click the sphere and select control vertex to move and rescale the size of it. We made use of the move and scale tools to get the shape of the mushroom by selecting the relevant vertices. Second, to add colour to the mushroom, click on the RMB and select Add new material, Lambert. 
For the bowl, we used the Curve Tool in NURBS to draw out the shape of the bowl first. Then we Revolve it and make it into the full blown object.
In this exercise we learnt the differences between Polygons and NURBS (Surfaces). The Face option in polygons is the Surface Patch option in NURBS. The Vertex option in polygons is the Control Vertex (CV) option in NURBS. The Edge option in polygons is the Isoparm option in NURBS. We use all three options in polygons while in NURBS, we only use CV option the most.

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