Tuesday, 11 December 2012

Week 3 Lab 1 Part 2


First we create a polygonal plane on the grid and we drag out a rectangle then we set the parameters. Next, we will import a image to Maya by clicking Assign new material -> Blinn -> File -> click the file icon next to Image Name and select the image we wish to import. If the image is not centered correctly on the plane, normalize the UVs by clicking Edit UVs -> Normalize.

After all the moving of the handle, we create the basic shape of the bucket. CV curve tool was used to trace the shape of the bucket. Then we have to extrude and boolean it, in produce of a hole at two ends of the bucket which the handle will fit into. The last step is Soft selection manipulator to give the handle a more realistic look.

I have to say, this is the hardest exercise that I had done and also took the longest time to complete it. After much trying and consulting my friends, I have finally completed it!

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